Sunday, 26 February 2012

Concept art for gardens



Still need to design a summer garden

Vegetation concepting

Weekend of concept art !








 3 down, a few more to go. The garden is going to be filled with more plant life with the theme of Spring(Season).  I will be making placeholder versions of these eventually so we can put them into the graybox and lay them out. how we like them.



 I also worked a little on a tree excersise to see how much I can get away with when it comes to the upper parts of the tree. For this I used only textures up top (it's the same texture over and over scaled/flipped/rotated etc), next time I will try using more geometry so it looks less like a tree exploded.
I'll probably end up using this as a placeholder in the meantime.


Tuesday, 21 February 2012

Welcome to our DevBlog!

Welcome to our development blog!

We are developing a level in under 4 weeks. The requirements are to have both artists and programmers contributing to the level.

What we are doing:
We are creating a fantasy scene centred around a floating castle high above the clouds. The main appeal is the garden surrounding the castle which has been split into 4 different areas, one area for each season (winter, summer, spring and autumn).

The artists will be doing majority of the modelling work, including:
  • The castle
  • The platforms for the gardens
  • The vegetation
  • The garden props
The programmers will be doing majority of the weather, clouds and shader effects, including:
  • Cloud formation and movement
  • Lighting
  • Shadows
  • Colouring of the seasons
  • ..and if there is time:
    • weather

CONCEPT ART